

Expand the tool system - We’d like to incorporate power tools and additional tools into the game to make fortification a quicker process.The power stations will supply power to substations which can power entire towns. Expand electrical systems to include full power to the island - The island currently features a massive power station and it has been designed with functionality in mind.We plan to improve all of the currently implemented features and we’ll make sure they are working before adding more. Now that our basic mechanics are in place, we’ll rely more community involvement to come up with ideas for future builds. We’re attempting to create a realistic interactive world - a vision of both the development team and the community’s zombie apocalypse brought to life. “Survive the Nights is a very ambitious project. How is the full version planned to differ from the Early Access version? Once our Early Access supporters and the development team feel the project is ready to move to the next stage, we’ll take that leap.” We also plan to expand our small team in the future which will enable us to develop at a quicker pace. We plan to expand on gameplay ideas and mechanics with feedback from the community. We’ve reached a stage where we feel far more confident in our skills and the project’s gameplay and direction. “We’ve now implemented the majority of our core mechanics and squashed a lot of major bugs since leaving pre-alpha and now into alpha. Please feel free to check our backlog of Steam updates, devblogs and changelog entries.”Īpproximately how long will this game be in Early Access? Our progress has been consistent and we can promise it will remain so. We’ve tried our best to stay on track and improve the project with every update. We’ve crushed a lot of the major issues that came along with initial development along with the help and feedback from our community. Our development process involves slowly adding features but never before fixing current issues. Since then, we have created a solid foundation for Survive the Nights. Our official public alpha launch was in November of 2019. Our initial unlisted pre-alpha release in December 2017 was organized to provide access to all those who pre-ordered the game along with anyone who wanted to help further development. “ We’re a small team of dedicated developers.
